These days it's interesting being my kind of gamer. My kind of gamer is the one who finally accepted the red pill of multiple games. I don't know about or play them all, but man is it a different world once you open your eyes up and say,
"Hey, there are a lot of different ways of doing things out there."
I started with Warhammer 40k and played space wolves because the fellow at my LGS told me that they had the most plastic bits and therefore were the least expensive marines I could buy. I immediately bought two boxes that were not part of a legal starting force. Fast forward 3 years of you knowing exactly what happened (except the part where I was a terror with those wolves), and bham! I finally get bored rolling 60 dice and killing 5-10 models. That was when I took the plunge and tried WARMACHINE. The game was so aggressive I'm convinced I'll get in trouble if I write WARMACHINE in anything but all caps. Woe betide anyone who writes it in itallics, but that's not the point. I was a space wolf player, and if you know one of these fellows, or have played one then you may have noticed that they crave aggression. I do crave aggression. I do love the grind, the crush, the ripped out beatings, and now I finally had a game where I could have a 10 ton robot pick up a warhorse and throw it into a densely packed group of enemy knights.
"Yes sir, may I have another".
And the bug stay with you. I'm always up for learning a new game so long as it looks aggressive and there seems to be ample games to try.
Games Workshop has been waking up from the high it got from '05, and it's got a nasty hangover. Their sales numbers are dipping and they're pretty frantic about getting back on the hog. In the meantime, everyone including your grandma, your wierd sister, and your old french uncle who you thought was dead is getting a major game out there for you to try, and you know what? They're all dead sexy and you should try them all.
Some people have been saying that computer games are finally getting to a point where they make the Game obselete. People have said that the Game is too much work and it's dying.
Personally, I see so much fun and excitement happening in our Game that I can't help but lauph like a giddy little school girl.
Privateer Press is stepping into the CMG arena, and has not relented in the steel toe boot pounding it has been giving to the Game since it started.
Rakham has made entry into the hobby so easy it actually makes Warhammer Fantasy Dwarves cry out in pain, regardless of how bad their rules are written.
I have a total of 5 different games I have to consider bringing into the store, and each one looks like the people who made them actually know the difference between "marketing" and "making your customers hate you for 2 years of record sales".
Right now the state of the Game is good.
Monday, May 26, 2008
Changing with the times
Labels:
40k,
at-43,
confrontation,
fantasy,
heavy gear,
hordes,
infinity,
warmachine
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2 comments:
Really like blog. You've got really thoughtful comments on gaming. I'd really like to hear you as a guest on TWIW.
Hey Chris, drop me an email sometime and send me a link to TWIW if you can.
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